Shadow Roar [2 Star Mantra] - After a short wind-up, you scream out Dark particles in a large AOE, dealing damage to opponents. You deal damage equivalent to 100% of your base damage, unaffected by any modifiers. Prerequisites: 15 Fortitude, Using a spear, Wind Step [Common Talent] - Create a step of wind below you when jumping in the air. (+5 Elemental Intensity), Singularity [Common Talent, Shadowcast Exclusive] - Enemies will briefly hang in place when hit by a shadow move. Bypasses the ingredient cap and will not make Diluted/Nothing potions. Usage In order to successfully use How to Make Friends and level up your Charisma, select the item in your inventory and click. (+4 Elemental Intensity). (+4 Elemental Intensity), Nullifying Clarity [Common Talent, Intelligence] - Deal more damage to enemies with status effects on them with your basic attacks. Shadow Gun - After a short wind-up, you shoot a short blast of energy from your finger. (+4 Ether), Charismatic Cast [Common Talent, Charisma] - Landing mantras on enemies charms them reducing damage done to you. Parryable and blockable. Certain talents cannot be obtained through Roll 2, as they come with significant drawbacks, are mutually exclusive with other talents, or could otherwise break certain builds. Said cooldown applies to individual steps. (+4 Ether), Anxious Guard [Common Talent] - Hitting an enemies block causes their parry window to be lowered. But I'm just a Talent description, I can't stop you. 60 nasradikal. (+2 Passive Agility, +5 Elemental Intensity, + 2 Health). (+3 Health), Can be identified by purple aura surrounding the character, goes on?? Knockback effects are reduced. (+1 Passive Agility), Spinning Swordsman [Common Talent] - Running attacks do extra damage when you have a speed boost. Stacking the talent add the chances together for 40% instead of making 2 separate rolls. (+2 Elemental Intesity, +6 Pasive Agility). (+3 Elemental Intensity, +5 Health), Reverse Gale Kick [Galebreathe Exclusive] - Pressing [F] after hitting an opponent with Wind Rising will cause your follow up kick to impale them to the ground. Under The Radar [Rare Talent] - The negative reputation threshold for a faction to put out posters of you is now higher. ( +5 Elemental Intensity, +3 Health), Expert Thundercaller [Common Talent, Thundercall Exclusive] - You can now obtain 2-star Thundercaller mantras. Jessamine will ask you to kill a king thresher. First Interrogation [Thundercall Exclusive] - Electrified attacks do 50% less posture damage to you. (+2 Passive Agility, +5 Elemental Intensity, + 1 Health), Prerequisites: 30 Strength, 40 Galebreathe, Suffocating Impact [Common Talent, Galebreathe Exclusive] - When flourishing enemies into walls they are suffocated and winded for a short duration. second cooldown, Lancer's Impale [Common Talent] [Spears] - Hitting an enemy after a perfect dodge makes your next attack deal bleed damage. Apart from the mentioned Commands, there are many more commands, which need exposure. You remember the warmth of your youth. Oath: Arcwarder - You vow to be a shield for your comrades, to wear your regalia with pride and serve the greater collective. (+2 Wildcard Mantra Slots), Prerequisites: Talk to a Girl in cave near, Oath: Blindseer - You vow to not let the horrors of the world to pierce your tightly fashioned blindfold. (+1 Elemental Intensity, +3 Health). Natural increase in Stealth. (+5 Ether), Prevailing Westerlies [Common Talent, Jetstriker Exclusive] - You gain maximum momentum faster while running. (+4 Elemental Intensity, +2 Health). Turtle Shell [Common Talent] - If your shield is on your back, take reduced backstab damage and negate Spine Cutter. The status effect is represented by blood pouring from the legs. (30 Second Cooldown) (+10 Sanity). ", which has a chance to automatically cancel the grip attempt, forcing the target to attempt a grip again. (+4 Sanity). Piercing Will [Rare Talent, Willpower] - When your sanity is at stake gain +20% PEN on your attacks. Finishing Touch [Common Talent] - [Dagger] Instantly execute enemies with your dagger. Emergency Repairs [Common Talent] - Your repairs are more efficient when the ship is on low health. Detonate crystals on a player when they are guardbroken. TheRealPunchee 38.9K subscribers Join Subscribe 1.7K Share Save 61K views 6 months ago #deepwoken #5998 Why is this talent not used at all? (+3 Elemental Intensity, +1 Health), Rude Awakening [Common Talent, Frostdraw Exclusive] - When hit in Cryostasis inflict frost damage to the enemy who hit you. i made funny vigil "commander" cosplay cuz i wanted to do gale medium build lmfao. The closest cauldron is located at the Light Keepers Temple, if you do not have the Summon Cauldron mantra. (+4 Ether, +2 Reservoir, +1 Health). Charisma. Prerequisites: 30 Fortitude, 30 Willpower, Reinforced Armor [Advanced Talent] - Incoming PEN is reduced by 25%. Ice Skates [3 Star Mantra] - After a decent wind-up, start skating only when around water. Graceful Landing [Common Talent, Agility] - You easily brush off shorter falls, taking no fall damage. Continuous use allows automatic dodging when using your movement keys. After Cut [Galebreathe Exclusive] - If an attack is physical and wind it will apply an after cut that does 10% of the damage you dealt. Grants you the ability to equip an offhand while one-handing. Gain bonus agility when climbing on all kind of surfaces, not only wooden ones. (+4 Ether, +5 Reservoir, +1 Health). (+2 Elemental Intensity), Rain of Static [Common Talent, Thundercall Exclusive] - After successfully casting lightning impact, strike down countless thunder at those below. (+2 Health, +5 Ether). Hook, Line, and Sinker [Common Talent] - Once something's caught your line, it's much harder to get loose. Cards such as Thundercaller, Flamecharmer, and The Sound from Below are examples of this. Emperor Flame [Common Talent, Flamecharm Exclusive] - Absorb fire produced by you, once you reach 5 stacks your next attack will be an automatic explosive finish flourish. 1 Legendary Talents have been removed from the game. Talents) 3.2 Alley Cat (3 Talents) 3.3 Angler (3 Talents) 3.4 Assassin (1/? Be careful as this technique can prove lethal to the user. (Having a specific card makes it so you don't need to be around water.). Decreases the amount of time Illusionary servants lasts for you. (+2 Elemental Intensity), Last Second Negotiation [Common Talent] - Most enemies will hesitate a moment longer to execute you. Can be cancelled with feinting or attacking. Fire Blade - Slicing blades of Flame. Gourmand [Common Talent] - Your hunger and thirst gain from eating increased. Whenever an M1 touches an enemy (block/dodge/parry/hit), disable every source of healing for 8 seconds. (+1 Passive Agility, +2 Health). Flames of Denial - Place a kindled flame into your body. (+5 Elemental Intensity, +3 Health), Frost Buster [Common Talent, Frostdraw Exclusive] - Greatsword and Greathammer Crits leave a trail of ice. (+1 Passive Agility, +3 Elemental Intensity, +1 Health), Hell's Partisan [Common Talent, Flamecharm Exclusive] - After landing a flame dagger on an opponent, your next hit against them will impale with a divine spear from above. (+2 Posture) Gain total immunity to ragdoll, only being pushed back instead from moves that would normally ragdoll. (+1 Sanity). (+5 Elemental Intensity, +3 Health). (+1 Passive Agility), Thresher Scales [Common Talent] [Quest Talent] - You regenerate your armor at campfires. Remaining durability can be tracked below the armor durability bar, in a green bar named "Natural Armor". (+1 Passive Agility), Vital Point [Common Talent, Agility] - Assassinating someone gives you 50% PEN for 5 seconds (+1 Passive Agility). (+4 Elemental Intensity, +3 Health), Prerequisites: Flamecharm at Power 1 or obtain through Flamecharm Trainer (Amashi), Adept Flamecharmer [Character Exclusive, Flamecharm Exclusive] - You can now obtain 1-Star Leveled Flamecharmer Mantras. Flame Within [Common Talent] - An application of Pleeksty's concept of the inner flame, also known as the soul of man. Chime of Conflict [Common Talent] - Drift in and out of reality, challenging those hailing from distant lands. Jumpstart [Common Talent, Thundercall exclusive] - Using Static Withdraw when not being carried shocks yourself increasing your ability to scale walls, speed and applies shock to all outgoing physical damage and damage taken. Defiance [Rare Talent] - Status effects are half as effective when you are below 35% HP. (+10 Sanity, +1 Posture), Prerequisites: 15 Willpower, 15 Fortitude. Underdog [Common Talent] - You deal slightly more damage to those with higher HP than you. Talents) 3.5 Talent (1/? Glare - Opponents facing you are briefly stunned. A chant that steers you into the state of insanity for 20 seconds. (+2 Health), Mantra Permanence [Common Talent, Intelligence] - Knocking an enemy with a mantra refunds the cost of the mantra. (+1 Elemental Intensity), Dark Rift [Rare Talent, Shadowcast Exclusive] Enter a rifted state when you successfully dodge, where you can't be damaged until its duration ends. Prerequisites: 10 Willpower, Breathing Exercise, Disbelief [Common Talent] - You're resistant to the effects of Illusion magic. (+3 Health), Prerequisites: 15 Strength, 25 Medium Weapon, Medium Weapon. At 15 Charisma and beyond, you can get Charisma mantras, such as Sing or Taunt. Cryostasis [Common Talent, Frostdraw Exclusive] - When block broken, fragile freeze yourself, negating the damage of the next attack. (+3 Elemental Intensity), Shocking Finish [Common Talent, Thundercall Exclusive] - Following a flourish up with a lightning beam causes it to be casted instantly. (+1 Passive Agility, +3 Elemental Intensity, +1 Health), Prerequisites:?? The Card "Boom, Headshot" is a direct reference to the TF2 animated short, Meet the Sniper, in which the character Sniper says the iconic line while flicking a bobblehead. Wildfire [Common Card, Flamecharm Exclusive] - Pressing [F] before releasing your Flame Impact will release a wider but shorter flame. (+5 Health). Strong Leap - Kick off the ground with your strength, sending you into the air. (+1 Passive Agility). Your Roll does not go on cooldown when cancelled; Does not proc on the subsequent roll cancel. (+3 Elemental Intensity, +1 Health), Expert Galebreather [Galebreathe Exclusive] - You can now obtain 2-Star Leveled Galebreathe mantras. (+4 Ether, +3 Health), Prerequisites: 50 Charisma, Vow of Mastery, Effect: Takes the hp of a servant until you are full hp, Command: Return [Rare Talent] - Command your servant to obey your vow and return to your side. Perseverance [Common Talent, Fortitude] - When knocked down, you get back up again more quickly. Hard Read [Common Talent] - Hitting your opponent after a feint will cause them to be dazed. (+3 Elemental Intensity, +10 Ether), Prerequisites: 60 Intelligence, Prediction (Intelligence Mantra), Successive Prediction [Common Talent] - Predicting an attack will briefly allow you to predict another. What is the fastest way to get Charisma in Deepwoken? (Cooldown of 10 seconds). (Do a large punch that knocks back and deals damage in a small AoE in front of you). Clutching Shadow - You stand still and use a force like move (from Star Wars) and choke your enemy out, then slam them into the ground. Enemies who knock you restore only half of the posture and health they would normally obtain. (+1 Passive Agility), Ghost [Advanced Talent] - Dodging a move will briefly make you invisible or until you attack. (0.5s cooldown), Blade's Edge [Common Talent] [Spears] - Damage dealt with the tip of the spear is increased by 10% (+2 Passive Agility, +3 Health), Defensive Sweep [Common Talent] [Spears] - Posture breaking an opponent grants you +50% Penetration for 3 seconds. Deals damage and [speculation] debuffs them with slowness (as seen by the ice growing on their back). Million Ton Piercer [Advanced Talent] - Gain 5% extra PEN and remove the cap on your PEN. Unwavering Resolve [Common Talent] - Getting parried punishes your posture 50% Less. Restore 5% Posture on a successful dodge. somebagle 9 mo. You heart heart with the world itself, as the Stars above watch over you. (+3 Health), Prerequisites: Use a Greataxe, Impairing Blow, 30 Heavy Weapons Mastery, Heavy Fatigue [Rare Talent] - [Greataxes] Hitting an enemy slowed by your Greataxe temporarily reduces how far they can roll. (+1 Passive Agility, +2 Health), Uproar [Common Talent] - When struck 3 or more times within 3 seconds, go into a state of uproar where you cannot be stunned for a short duration. Prerequisites: 40 Charisma?, 10 Agility?, Master Thief? Flamewalker [Common Talent, Flamecharm Exclusive] - When Warding Radiance is active you leave trails of flame when you slide. Dancing Steps [Common Talent, Flamecharm Exclusive] - Fire mantras now move you in the direction you're facing. (+2 Passive Agility, +5 Elemental Intensity), Aeronade [Common Talent, Galebreathe Exclusive] - Your Galetrap automatically detonates on contact with an object. 1 Overview 2 Talents 2.1 Acrobat 2.2 Aerial Dancer 2.3 Alchemist 2.4 Alley Cat 2.5 Amoran Seeker 2.6 Angler 2.7 Artisan 2.8 Assassin 2.9 Athlete 2.10 Authority Interrogator 2.11 Bastion 2.12 Beast Slayer 2.13 Blindseer 2.14 Brawler 2.15 Bruiser 2.16 Bulwark 2.17 Butterfly 2.18 Caster 2.19 Champion 2.20 Charismatic Cast 2.21 Charm Caster (+4 Elemental Intensity), Lasting Sorrow [Common Talent, Shadowcast Exclusive] - Shadows last longer on your opponent. What are builds in Deepwoken? Jus Karita [Common Talent] - Gain the ability to use fist combat against weapons. Warden's Blades - Creates 4 spinning blades that revolve around you very fast. (+2 Ether), Another Man's Trash [Advanced Talent] - Take unequipped equipment when mugging a player. (+3 Health, +5 Ether), Prerequisites: 15 Strength, 5 Intelligence, Ether Blade [Common Talent, Intelligence] - Draw your foes ether into your weapon when you parry ether-based attacks. This is a browser function, but all mainstream browsers should have it. Mystery Mantra - Receive a random mantra in the same category as the other mantras in the whisper. You can toggle spell shout visibility by typing '/e shout' into chat. Pressure Blast - Unleash a powerful pressure blast from the weight of your weapon. Charisma Unbounded [Common Talent] - You have gained the ability to surpass your limits and train your charisma to its fullest. Obtained after fishing 10 times successfully. Hunger drain from swimming is multiplied by an unknown amount. ( +4 Elemental Intensity). (+9 Carry Load, +1 Passive Agility, +1 Health), Prerequisites: 30 Strength, 30 Medium Weapon, Tap Dancer [Rare Talent] - Roll again immediately after a roll cancel. 80 willpower, tier 1 insanity (Shivering), and talk to Kasen located in layer 2 floor 1. Flaming Rebound:[Rare Talent, Flamecharm Exclusive] - Flamecharm mantras now grant extra tempo upon landing (+3 Elemental Intensity). Buffs sanity of one person they choose around them as long as they are at a campfire or power 5+. Effect: Make your subject run very fast, they can't stop running until the duration of effect ends. Warrior's Respite [Rare Card] - Standing still for 15 seconds increases your health regeneration. These Talent are meant to make maintaining your ship easier. (+5 Health, +3 Passive Agility). Also grant the ability to damage boats with Greatsword and Greathammer Crits. Power Icon indicates a level-up at the top center of your screen. (+4 Elemental Intensity), Cheap Shot [Rare Talent, Agility] - Your attacks gain 10% PEN when you have an active speed boost. Upon pressing X, you will leave Illusionary Realm early, leaving behind 3 creatures: Vanishing Closure [Rare talent, Visionshaper Exclusive] - Briefly disappear after knocking an enemy. The second hit no longer deals posture damage. Carnivore [Rare Talent, Generic Talent] - In return for losing the ability to eat vegetation, sate your hunger by gripping monsters and people alike. (+9 Carry Load, +2 Passive Agility). (+5 Sanity). Beside passive health regen, it also blocks health packs from knocks, spit healing. (+3 Health). 25 charisma. NPC is located at Songseeker outside of the mineshaft entrance. Replenishing Knockout [Common Talent] - You gain more health and posture when you knock them. Prerequisites: Charismatic Cast, Lasting Charisma, Tough Love, Morale Booster, Chaotic Charm. Fisher's Lure [Common Talent] - Fish are drawn to your line more quickly. Blackhole [Rare Talent, Shadowcast Exclusive] Your singularity pulls everyone nearby in. A Build is the culmination of stats, talents, weapons, and more that a character has that forms what they can do and it's play style. (+5 Health), Survival Kit [Common Talent, Charisma] - You keep a well-stocked set of tools on your person at all times. Return to the Dark Ages [Rare Talent] - Your mantra damage is reduced by 35%, but your incoming mantra damage is cut by 35% too. In order to train your Charisma, you must recite the provided phrase that appears at the top of your screen. Whenever you are getting gripped, your character will say "WAIT WAIT WAIT WAIT!!! Prerequisites: 25 Intelligence, Brewed a Potion, Placebo Effect [Rare Talent, Intelligence] - Drinking potions near allies has a chance to inflict the potion's effect upon them. (+5 Sanity), Boulder Climb [Common Talent] - Your climb height increases when you slide jump. Create an account and join our Discord server! Shadow Travel [Rare Talent, Shadowcast Exclusive] - Teleport to a location in exchange for Ether cost. (+2 Elemental Intensity, +3 Health). (+1 Passive Agility), Lightspeed Reflexes [Rare Talent, Agility] - Feinting gives a very brief auto-parry window. (+10 Carry Load, +3 Elemental Intensity). Staying at 75 charisma would enable me to go above 50 fortitude to 75 and equip the best shield in the game, so it's between those two things. If free will is an illusion, why not make it a convincing one? The effect procs when hit by a mantra that is not within the Attunementless category. (+2 Carry Load). (+1 Passive Agility). Prerequisites: Frostdraw at Power 1 or obtain through Frostdraw Trainer (Nell). Strong Left - Show your foes your strength. Afterward, you strike down normally. Ether Conduit [Common Talent, Intelligence] - Successful hits with your mantra inspire you, stacking up to 3 and causing your mantra to deal more damage for a set duration (+7 Carry Load, +2 Elemental Intensity), Everchanging Aegis [Rare Talent, Intelligence] - You take 20% less from attacks the same element as the last element you were hit with, but 10% more damage from attacks from different element (+7 Carry Load, +2 Elemental Intensity). (+3 Health). During this state, you cannot be lit on fire (+2 Elemental Intensity, +2 Health). Saint Jay last for double the duration of Chill. Attacking will cancel the effect early. Charisma is by far the best support stat. Crit procs are indicated by a red visual effect. Oath: Dawnwalker - You vow to forever reach towards the brilliant Light. Fortitude Unbounded [Common Talent] - You have gained the Ability to Surpass your limits and train your fortitude to its fullest. (+10 ether). Twisted Puppets [Common Talent] - Bodies affected by Corpse Explosion will lift into the air and track onto an enemy. This talent goes on a 3 second cooldown when a mantra is casted. (+1 Elemental Intensity, +3 Health), Energy Siphon [Shadowcast Exclusive] Your singularity now pulls ether from the extra players affected. Pure Iron, and Pure Gold are not able to be turned to a blacksmith. After you don't take damage for 3 seconds, gain 3x health regen while running. Prerequisites: 30 Fortitude, 10 Willpower, Use a Shield. Jolt Cast [Common Talent, Thundercall Exclusive] - Every perfect casted thundercall mantra builds a stack of jolt cast. Heavy Hitter [Common Talent] - [Heavy Weapons] Your posture damage is increased by 25%. Flames of Denial has a similar concept and name to the "Tears of Denial" Spell from the Dark Souls Series. Nikoxxv 30 minutes ago User blog:Nikoxxv. Art of the Deal [Common Talent] - Your rapport with merchants gives you lower prices! (+2 Health, +2 Passive Agility). ( +1 Elemental Intensity, +3 Health), Master Thundercaller [Common Talent, Thundercall Exclusive] - You can now obtain 3-star Thundercaller mantras. Takedown request | View complete answer on deepwoken.fandom.com (+10 Health), Ether Kit [Common Talent] - It's extra Ether, do you need anything else? Reflected damage is stored in the repulsion itself. 1 4 4 comments Best Add a Comment InnerOogway 4 days ago Revenge - A short dash dealing damage to opponents it hits. You are resistant to charms and tricks. However in their rage they do extra damage. By any modifiers increases when you slide jump Carry Load, +3 Elemental Intensity ), Swordsman... Skating only when around water. ) a browser function, but all mainstream browsers should it... Receive a random mantra in the same category as the Stars above watch over you into chat is. Knocks, spit healing hard Read [ Common Talent ] - when Warding Radiance is you. 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